A little physics arcade game. You’re a pilot in a hamster ball, trying to knock other players out. The ball with the black ring will follow the mouse. You score points based on round survival and number of knockouts, with KOs incrementally worth more.
An early project working with Claude. I’m particularly proud of how the “fans” in the stadium cheer or deflate based on what their player is doing. It was a fun exercise to dial in the physics. I’d like to revisit the idea some time and make it a more complete experience. This particular project has been spaghetti-coded into oblivion and needs to be left alone - although saying that I do think it would be nice to come back and add sound effects and music.
Click “Show Panel” to reveal the dev panel and mess with the physics - what would you change? Or deactivate the player ball and watch it forever.
💡 Tip: On desktop, you can drag the player by its title bar to move it anywhere on the screen!
🔄 Closed the player? Refresh the page (F5) to show it again in the bottom-right corner.
Please wait...